Is Ruby's garbage collector still as big of a problem to game developement?


Posted by: Zero on 01/20/2017 | Add Revision

I am beginner wanting to make a game, and chose to learn Ruby ,since it seems easier to read than most languages.

Reading up on Ruby, I find that Ruby could be used to make small-scale games, but it's garbage collector was a serious problem. The post I read had been closed, so the most recent post was from 2013. In contrast, Ruby 2.0 came out in 2013, and apparently the garbage collector got better. I was wondering if the garbage collector is still a major problem.

To be a little more specific, the game I want to make is going to be 2D, using pixel art. It's a small PvP game using LAN. I want to make 7 character classes, but I can start with less. This game is quite small, but there are a lot of things I want to add as I get more experience, such as a story.

Does the garbage collector still make game development a problem, in Ruby?

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